![]() ![]() ![]() It became like a game-within-the-game just to see how much continuous play-time I could get in before running into an issue. Everything from clicking something in the UI, to the loading screen, and even just leaving the game on without doing anything would cause it to crash. It crashed on me numerous times during each play session. In the case of HoMM VII, it desperately needed more time.įor starters, the lack of stability was unbearable. There are lots of reasons for this, including the sheer size and scope of modern games making it impossible to find every issue, and the fact that in many cases, publishers would rather release an unfinished project than miss their launch window and delay things further. (I know procedural code be better suited for this problem, but I am comfortable with this material. I am decent at procedural, C-style code and I am trying to get better at Object Oriented Programming. It’s a reality of the games industry nowadays that if you buy a new game from a AAA publisher, there will be bugs. I have written this basic Heroes of Might and Magic 3 Battle Simulator. And time after time, the HoMM games are released before they are ready. It’s a long-running series that’s changed developers and publishers more than once, yet they continue to churn out new games every few years. In the years since, the game from my childhood has been re-released in HD with mixed results, and the next four games in the series have all been either loved or hated. ![]()
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